Understanding E-Sports And Its Economic Contributions

With more and more media reporting on the world of video games these days, you’ve probably heard a lot about e-sports. Basically, e-sports describes the game on a professional level.

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What is e-sports?

The term, e-sports is derived from the more technical term electronic sports. In many reputable online casinos with free spins without a deposit, e-sports is now also offered and is becoming increasingly popular. In its simplest structure, e-sports are organized competitions with multiplayer video games in which professional players and their respective teams fight for a price.

The industry itself has been flourishing since the early 2000s. The titans of the esports include League of Legends, Counter-Strike: Global Offensive, Dota 2 and Rocket League, to name just a few. Different genres and help to categorize sports.

Multiplayer Online Battle Arenas (or MOBAs for short) are probably the frontrunners in all e-sports genres and have some of the largest audience and player numbers. The main duo are, as already mentioned, League of Legends and Dota 2. League of Legends is currently the largest title in the history of modern e-sports. It has an average number of around 100-120 million monthly players since 2018.

Where does e-sports come from?

It’s not new that people have been playing against each other on the computer for over 30 years. Around the year 2000, computers became cheaper and the Internet faster, which made it much easier for more people to play computer games, and so it became easier to connect with players around the world.

Players have become so smart – and in some cases won so many millions of fans – that computer games have become organized, competitive, and professional. As a result, he was given his own name – “E-Sports”.

But not everyone agrees that computer games should be viewed as a sport, because many believe that sport should be more physically active.

Why is e-sports so important?

E-sports has become very popular in recent years. E-sports betting sales are currently around $ 1.8 billion worldwide, and that’s more than impressive compared to the still small fan base. However, the fan base continues to grow and this is not only due to an aging target group, but also due to the growing awareness. The biggest e-sports event in 2015 was the final of the League of Legends World Cup, in which more than 35 million spectators attended!

Playing computer games as a job may sound like a dream come true – and for many people it will be! But don’t be fooled, the best esports players have to do a lot of hard work and training. Some players sometimes train up to 14 hours a day to ensure that they have extremely quick reflexes and reactions. Players can do more than 300 “actions” per minute, so they must be able to do several tasks very well at once. Much like online poker, Professional players have to practice for hours.